Recent Posts

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1
Betatest Area / Re: Steam Version Beta Test Results
« Last post by machala on Today at 03:55:39 PM »
Additional item to annoyances:
(g) The Moon surface looks really weird on the verge of the lit and dark side, the some small portions of the "highlands" are lit while the surroundings are black which causes terrible flickering. It can be very well seen in the TEI scenario. Could this be remedied?

By the way - I'm starting to really believe no-one is actually reading this... :) Mighty developers, if you're reading this, please give us a sign! ;)
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Betatest Area / Steam Version Beta Report 8 by Hector Melo
« Last post by hmelo25 on Today at 12:29:29 PM »
Steam Version Beta Report 8 by Hector Melo

1. I continue using the Auto pilots. [Mean while Trans Lunar Injection Checklist is added to the checklist menu]. once I got my spacecraft orbit aligned with the Moon's orbit by 0.04 Degrees, Suddenly, now it changes to 178.00 Degrees. {as by magic} [so it no matters if you save your progress, you must complete the procedure again? this is definitely a veil bug]. Please watch the following video:
 
https://www.youtube.com/watch?v=AG5Q3YoL_00&feature=youtu.be

My PC Specs:

Windows 7 Ultimate 64 bit OS.
16 GB memory Ram
Processor: Intel(R) Core 17-4790 CPU @ 3.60 Hz
Video Card: Ati AMD Radeon R9 200 Series 3072 MB GDDR5
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Report your Bugs here! / Program P52 doesn't do anything
« Last post by dom on Today at 08:35:49 AM »
Like the topic said, the program P52 for orbital alignment doesn't do anything. Just the timer is running but there is no boost . Even in the tutorial nothing happens. Do I have to make the boost on my own? If so, there are not instrutctions in the tutorial.
4
Report your Bugs here! / Re: Problems in Apollo Tutorial 2
« Last post by dom on Today at 08:11:40 AM »
Is this forum dead? This problem still exist on android. Can you please help me?
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General Discussion / Saturn V fuel vapor
« Last post by ApolloGirl on Today at 08:10:08 AM »
Ever wondered was that steam coming out of the side of the Saturn V rocket is? If you look closely, you'll see vapor steaming out of the top of the fuel tanks hours prior to launch.



All the three stages of the Saturn V use liquid oxygen (LOX) as oxidizer. The LOX is kept liquid at about -183 degrees Celsius. To main this temperature it continuously boils off and is replenished through the fill and drain line between loading and prepressurization.
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Betatest Area / Steam Version Beta Report 7 by Hector Melo
« Last post by hmelo25 on December 13, 2017, 08:41:15 PM »
Steam Version Beta Report 7 by Hector Melo

1. At last I could progress, this time not thanks to the checklist. [since Trans Lunar Injection checklist is not included in the 
checklist menu yet]. I tried to perform an Orbital plane alignment.

2. I successfully reduced the Relative inclination angle between the moon and the CSM/Saturn V SIVB at 0.04 Degrees.[Unfortunately, I could not save my progress, the menu sometimes seems to block all menu features like save]. Please watch the following video:
https://www.youtube.com/watch?v=h42ZPfJS4i0&feature=youtu.be

*[It would be a good idea if the user could press some keys, like "Ctrl + S" for quick saving simulation progress]*

3. Good progress with the Rocket exhaust, now it looks going trough the rocket and it is not floating any more. [it was a graphic glitch].

*[Align MFD could be an autopilot program too, good option for people who wants to complete a whole mission by using just the auto pilots]*.

4. Hope to hear from you soon, Thanks!  

My PC Specs:

Windows 7 Ultimate 64 bit OS.
16 GB memory Ram
Processor: Intel(R) Core 17-4790 CPU @ 3.60 Hz
Video Card: Ati AMD Radeon R9 200 Series 3072 MB GDDR5
7
Betatest Area / Re: Steam Version Beta Test Results
« Last post by machala on December 13, 2017, 05:20:07 PM »
(4) There is a graphical glitch/artifact seen through the cab windows during the lunar orbit phase of the mission. It looks like some kind of a line that rotates strangely when you move your position relative to the window.

By the way I've never seen anyone react to other people giving these bug reports, is anyone reading this at all I wonder?
8
Hi I have a question I just got the new iPad Pro 10.5 and I just downloaded the TestFlight app is there anything else I need to do to continue beta testing on this new device or am I all set to receive the new mobile 1.0.9 beta build whenever itís ready for testing.  Thanks cheers
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Betatest Area / Steam Version Beta Test Results
« Last post by machala on December 12, 2017, 08:04:25 PM »
Hello,

my points from the beta test are following:

(1) The newest update (today) places the first mission (full pre-launch) at dawn, but the time shows 12:50 pm.

(2) When I move my view to the top of the cabin (holding right mouse button and moving the view to the very top) what sometimes happens is that the view starts slowly moving down by itself and the only way to reset it is to go to the external view and back.

(3) I believe the view should be limited when inside the cabin so that one does not see outside the cab. This happens also during the checklist auto - you see through the back wall during some of the checklists steps - kills immersion a lot.

Of course, many checklists and missions do not seem to work as expected, but I presume this will be fixed.

Annoyances:

(a) there is a lot of shadow flickering of various switches when moving your view throughout the cab, impacts immersion a lot. If we could turn off shadwos for the elements causing this it would be great.

(b) A lot of sounds (especially engines) do not have very good loops and some contain a lot of crackling. If you can advise how to extract the sounds I could try to make better loops/remove the crackling.

(c) The Moon has a rather yellowish/brownish look while I believe it should be more monochrome (grey). The mobile version has a more geyish Moon, not sure why the Moon color was changed and do not believe the representation in the steam version is accurate.

(d) I don't see any graphical settings for resolution/fullscreen. Additionally - do you plan any settings for anti-aliasing? Especially on the Moon the level of terrain flickering is rather high. I set my own in the nvidia control panel, it's much better, but not quite perfect.

(e) Are you sure the CM's windows were covered by such a high level of condensed water? This effect looks cool, but I dont believe the astronauts' view was so much distorted by water droplets across all the window surfaces all the time...

(f) The Earth's atmosphere as seen from the orbit has sometimes some hilly look inside it. Interestingly it appears only for certain places, others are perfectly crisp. If needed I can upload a screenshot of what I mean. I know that the same thing appears in the mobile version, but perhaps it's just more apparent on a big screen...

And one additional suggestion: please think about changing the TTS voice to a male. Think it would be more appropriate for the Apollo program.
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Betatest Area / Steam version Beta Report 5
« Last post by hmelo25 on December 11, 2017, 07:25:31 PM »
Steam Version Beta Report 5 by Hector Melo

1. Trying to run the Apollo 8 mission/Parking Orbit Scenario. once everything loads, we discovered the "Camera explosion bug", Yes as you read it. once inside the CSM, change the camera position, so youre are placed in front the CSM tunnel. when trying to ZOOM in the view, the whole simulation explodes. [This is wrong, since the User might think he did something wrong, but in fact is a vile bug].  

Please Watch this video:

https://www.youtube.com/watch?v=HQG5bj83zlA&feature=youtu.be

As you saw, I got successful replicating the bug twice in a row. I also tried yesterday to Align CSM/SIVB Orbit with Moon's Orbit as a previous procedure before Trans Lunar Injection. the problem is that I got the "LN GEAR STRESS" message, then no matter what I do the spacecraft always explodes, same as above.

 2. I also was able to test the save scenario feature, it works quite well. [It would be good if a "Save as" option is added to the simulations, since virtual astronauts always have our own method of space piloting, it means that many virtual astronauts save their progress at certain phases of the whole mission or certain procedures/maneuvers]. 

for example The save list could look as something like this:

Save 1 Slot: Auto Save Feb. 11. 2018
Save 2 Slot: [User Deorbit STS-124] Feb. 5. 2018
Save 3 Slot: [User Rendesvous with ISS STS-124] Feb. 5. 2018 
Save 4 Slot: [User Orbit Procedures STS-124] Feb. 5. 2018
Save 5 Slot: [User Reentry STS-124] Feb. 5. 2018
Save 6 Slot: [User Planting the Flag Apollo 11] Feb. 5. 2018

[Of course, this will require many save slots, another idea is to organize, edit and store the saves by missions]

for example each mission save list could look as something like this:

Save 1 Slot: [User Gemini IV Pre-Launch] April. 29. 2018 at 17:15:08
Save 2 Slot: [User Gemini IV Launch] April. 29. 2018 at 22:47:12
Save 3 Slot: [User Gemini IV Splash] June. 1. 2018 at 12:13:04
Save 4 Slot: [User Gemini IV Recovery] June 2. 2018 at 10:02:07

Thanks. 

My PC Specs:

Windows 7 Ultimate 64 bit OS.
16 GB memory Ram
Processor: Intel(R) Core 17-4790 CPU @ 3.60 Hz
Video Card: Ati AMD Radeon R9 200 Series 3072 MB GDDR5



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