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Report your Bugs here! / Space Simulator Bug Report by Hector Melo
« Last post by hmelo25 on March 14, 2018, 04:56:51 PM »

My PC Specs:

Windows 7 Ultimate 64 bit OS.
16 GB memory Ram
Processor: Intel(R) Core 17-4790 CPU @ 3.60 Hz
Video Card: Ati AMD Radeon R9 200 Series 3072 MB GDDR5
General Discussion / menu text size
« Last post by ApolloGirl on March 09, 2018, 11:33:17 PM »
In case we didn't already mention, the menu text size in the Steam game is adjustable. If the text is too small just Ctrl and mouse scroll up to zoom in and increase text size.
And to increase the control window size, just drag on the bottom-right corner of the window to adjust accordingly.
User's guide, tutorials, documentation / Steam Autopilots
« Last post by jcarrion on March 09, 2018, 07:47:32 AM »
We made an extensive list of autopilots to assist in common mission maneuvers. Some autopilots are specific to the Apollo missions, some are generic.

When a green dot shows next to the AUTOPILOT tab, an autopilot is currently running.
Some autopilots run in a safe mode. You need to press the padlock icon to unlock.
Some autopilots start in paused mode. You need to first select the required parameters and then press the start button to begin running the autopilot.

AGC TEST (Program 7) Performs a basic display test on the Apollo Guidance Computer

LAUNCH TO ORBIT (Program 11) Launches the Saturn V stack to Earth parking orbit. 'Altitutde' is the orbital altitude in kilometers and 'Bearing' is in degrees from true north. The spacecraft must be launched from a port, ie, the Kennedy Space Center launchpad.

LAUNCHMOONORBIT (Program 12) Launches the Lunar Module to lunar orbit with the correct inclination.

TLI LUNARINJ (Program 15) Fires the S-IVB engine into translunar injection orbit. This requires the spacecraft to be within 1 degree of the orbital plane with respect to the Moon. It will propel the Apollo stack to an orbit with an apogee nearing the distance at which the lunar sphere of influence will trap the spacecraft. Upon nearing the Moon, further mid-course corrections may be needed to finetune the lunar orbit insertion. In reality, this TLI was performed by the Instrument Unit on the S-IVB stage and the AGC program 15 (this one) was a backup.

LOI LUNARORBIT (Program 16) Computes and performs the engine burn required to get trapped in lunar orbit. It assumes the spacecraft is following a hyperbolic orbit (an open orbit where eccentricity is greater than 1).

LUNAR DOI (Program 17) Descent Orbit Initialization procedure.

PROGRADE (Program 20) Progrades the spacecraft, orienting the engine with the direction of travel. This is useful for increasing orbital velocity.

RETROGRADE (Program 21) Retrogrades the spacecraft, orienting the engine against the direction of travel. This is useful for reducing orbital velocity.

NORMAL PLUS (Program 22) Sets the spacecraft pointing to the perpendicular of the orbital plane. Useful for changing orbital inclination.

KILLROT (Program 24) Cancels the spacecraft rotation.

HOVER (Program 25) Hovers the spacecraft horizontally relative to the ground.

LEVEL FLIGHT (Program 26) Orients the spacecraft parallel to the horizon.

RADIAL PLUS (Program 27) Orients the spacecraft with the engine perpendicular to the orbital path pointing to the center.

RADIAL MINUS (Program 28) Orients the spacecraft with the engine perpendicular to the orbital path pointing away from the center.

DOCK COPLANAR (Program 31) Orients the spacecraft with the correct docking orientation, regardless of its alignment.

DOCK POINT TO (Program 32) Orients the spacecraft towards the docking target.

EARTH DOCKING (Program 33) Transposes, rotates and translates the Command Module to perform a docking with the Lunar Module still attached to the S-IVB.

DOCK PROGRADE (Program 34) Orients the spacecraft along the relative velocity vector with the target spacecraft.

DOCK RETROGRADE (Program 35) Retrogrades, pointing the engine against the RELATIVE velocity to the docking target aircraft. Engine thrust will kill the relative velocity.

KILL RELVEL (Program 39) Reduces the spacecraft's relative velocity to the docking target to 0.

SPS BURN (Program 40) Performs a SPS engine burn. This requires further data entry the the DSKY  console with parameters obtained from the burn-PAD.

REENTRY (Program 41) Space Shuttle reentry for Kennedy Space Center.

HOVER (Program 42) Hovers teh spacecraft keeping a constant altitude and vertical velocity.

AUTOLAND (Program 45) Lands the spacecraft/aircraft in the designated airport in the HSI AIRP panel.

PO ALIGNMENT (Program 50) Aligns the inertial platform to the parking orbit reported inclination.

NORMAL MINUS (Program 58) Orients the spacecraft perpendicular to the orbital plane (Normal -). This is useful for changing orbital inclination.

POWERED DESCENT (Program 63) Fires the descent engine and reduces velocity up to the final 2000 feet P64 go-no-go landing gate.

FINAL REENTRY (Program 64) Final reentry for the Command Module.

REENTRY (Program 92) Deorbits the Space Shuttle until a vector state fit for reentry to Kennedy Space Center.

CIRCULARIZE TOP (Program 101) Circularizes the orbit to the altitude of the highest point.

CIRCULARIZE LOWER (Program 102) Circularizes the orbit to the altitude of the lowest point.

ALIGN PLANE (Program 103) Aligns the orbital plane (select target in ORBIT visualizer). The first step to a successful Hohmann Transfer Orbit is to have both orbits share the same orbital plane. To do so you need to perform a normal +/- burn at the points where the two orbit planes intersect. These are commonly referred to as the Ascending Node (AN) and Descending Node (DN).

ENGINE BURN (Program 104) Automated engine burn executing the orbital changes selected in the ORBIT visualizer.
General Discussion / Re: Release for Mac
« Last post by ApolloGirl on March 06, 2018, 11:15:58 PM »
Hi there

Yes we will be releasing for MAC in the coming weeks. The first MAC release won't have any major changes from the current pc version so it's a matter of finishing up the admin work and approval process and getting it out there.

Thanks for your patience!
General Discussion / Re: STEAM for PC is LIVE!
« Last post by Deshon on March 03, 2018, 05:32:59 PM »
This is awesome news. Big congrats to devs! This is no small feat. I'm buying it as we speak.
General Discussion / Release for Mac
« Last post by luilarsen on March 03, 2018, 01:46:13 PM »
Hello, I was just wondering when the release for Mac OSX will be out?
Maybe I missed some information.

General Discussion / Re: STEAM for PC is LIVE!
« Last post by machala on February 27, 2018, 04:06:38 PM »
Thanks! I've also been asking for some time please with no answer- do you know if we could have some text to speech alternative for win 7? The game was so awesome with the old TTS and now it is so silent, half of the immersion is lost on Win7... :(
« Last post by ApolloGirl on February 27, 2018, 09:15:59 AM »
As the Steam version is much more detailed, the launch procedure is slightly different. For the Steam version we recommend using the auto checklist option to run through the missions.

Use the CHECKLIST tab to select the corresponding checklist for your mission, then hit the AUTO button to run through the checklist automatically.

Here is the guide on Steam:

General Discussion / Re: STEAM for PC is LIVE!
« Last post by ApolloGirl on February 27, 2018, 08:43:34 AM »
Hi Machala,

Those of you with the beta key have the retail version. We synced the two versions just before release to ensure that the beta and retail versions were the same to avoid confusion.

So no need to get it again :)
Report your Bugs here! / Gemini has no smoke trail
« Last post by Kmassie92 on February 27, 2018, 12:03:20 AM »
Hi I donít know if this is a bug or not but all other spacecrafts have a smoke trail when launch from ksc but Gemini 2 does not I just thought that I should bring that to your attention thanks
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