Recent Posts

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General Discussion / Is mobile version still being developed and improved
« Last post by Kmassie92 on November 22, 2017, 09:32:05 PM »
Hi I am just wondering is the mobile version still being developed and improved, are you working on steam/pc version first or both at the same time no rush but I am just curious because things have been very quiet on mobile version, thanks cheers😀
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Development news / Re: Intersecting the ecliptic plane
« Last post by artemisalien on November 22, 2017, 04:43:58 AM »
Thanks so much for the help :)

I landed on the moon and went back to earth pretty successfully.

Apollogirl:  Are you by any chance the voice of some of the tutorials?
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Development news / Re: Intersecting the ecliptic plane
« Last post by ApolloGirl on November 19, 2017, 07:38:41 AM »
Try turning the ORBITAL INCLINATION off in the config (Config/Realism/ORBITAL INCLINATION).

That'll make all the orbits align on the same plane, as is the case in the video. Center your pov so all the orbits align and all stack together. This way you'll see the two points where your orbit intersects the other orbits. You change normal at those points.
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Development news / Intersecting the ecliptic plane
« Last post by artemisalien on November 17, 2017, 01:31:06 AM »
I canít figure out for the life of me how to know where to stop during the orbit so I can change the normal to 0 so it matches the other planes.  The tutorial says, ďor close to zeroĒ for inclination but even with -3 I am way way off.

Where is this magic spot to stop the time warp and do this procedure?  I canít even get remotely close to the moon and yet the YouTube tutorial does it with no problem.
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Development news / Re: Problem Following Orbit Planner Tutorial
« Last post by artemisalien on November 15, 2017, 06:42:56 PM »
Ah, I see.  Thanks for the help :)
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Development news / Re: Problem Following Orbit Planner Tutorial
« Last post by ApolloGirl on November 14, 2017, 12:05:28 PM »
Hi artemisalien,

In short, the "Select" button from previous versions has been replaced by the "GO!" button. The "GO" button applies changes made to delta-V, delta-T, Normal and Radial. 

The "COMPUTE" button at the bottom calculates the actual orbit path indicated by the pink path. This is a numerically calculated path that takes into account 3rd body gravity influences. This is the more realistic and accurate representation of the path followed by your spacecraft.

Hope that helps!
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General Discussion / Re: 1.0.8 for Android release date
« Last post by ApolloGirl on November 13, 2017, 10:07:34 AM »
Space Simulator 1.0.8 for Android is finally live on Google Play
Thank you for your patience!
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Development news / Re: Problem Following Orbit Planner Tutorial
« Last post by artemisalien on November 10, 2017, 06:23:05 PM »
Ok thanks.  Will it be on here or is there a PM feature?
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Development news / Re: Problem Following Orbit Planner Tutorial
« Last post by jcarrion on November 10, 2017, 10:25:58 AM »
Thanks .  
'Apollogirl' will contact you shortly for assistance ..

JC
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Development news / Re: Problem Following Orbit Planner Tutorial
« Last post by artemisalien on November 08, 2017, 07:34:59 PM »
Iím using version 1.0.8 on an iPad Air 2.
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